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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } A little bit of Retro on the side - Page 2 - Guild Wars Forums - GW Guru
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Old Jul 01, 2008, 03:30 AM // 03:30   #21
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I have no doubt that GW2 will be mindblowingly awesome. However I know a great number of people who will not be buying GW2 purely for Anet's marketing strategies in the past, even though they think the game will be wonderful. It's a conscious decision to not support a company who did not support them. While I myself will be buying GW2, I totally understand where they were coming from. I'm just not strong enough to resist the call of GW2.
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Old Jul 01, 2008, 03:50 AM // 03:50   #22
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Reading that, even though I'd read it before, kind of made me feel like a part of me which actually had hope for GW2 came back to life. I thank you for that, good sir.

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Originally Posted by Yichi
I tried. That was the best I could do. It's hard to google image a fat girl on rollerskates and not throw up a little at what you come across...
Now you've gotten me tempted....
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Old Jul 01, 2008, 07:39 PM // 19:39   #23
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It was cool to read the devs vision about GW2. Yeah, it kind of kindles some hope, and an interest in buying it when it comes out!

But, given the current state of GW1, I'll likely wait and see. Read some reviews, check the sites and see what people are saying. It may be truly awesome, or it may be a disappointment. (Look at all the AoC comments now.)

But, Hope springs eternal!
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Old Jul 01, 2008, 07:49 PM // 19:49   #24
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Quote:
Originally Posted by moriz
well, ursan certainly isn't a hassle to play.

after all, even a rank 1 ursan is more powerful than a mending wammo.
Talk about setting the bar low. Even the girl with the booty on rollerskates up there is better than a mending wammo.
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Old Jul 01, 2008, 08:41 PM // 20:41   #25
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Quote:
Originally Posted by pamelf
I have no doubt that GW2 will be mindblowingly awesome. However I know a great number of people who will not be buying GW2 purely for Anet's marketing strategies in the past, even though they think the game will be wonderful. It's a conscious decision to not support a company who did not support them. While I myself will be buying GW2, I totally understand where they were coming from. I'm just not strong enough to resist the call of GW2.
There is a term for those who think that way, it's called "cutting off your nose to spite your face."
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Old Jul 01, 2008, 09:02 PM // 21:02   #26
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Why are there so many players slamming GW1 anyway. Nothing is perfect.
I love the game, will always play it and plan on playing GW2, which, btw, will probably not be perfect either. Sheesh. Just enjoy the great game we have, in
spite of its imperfections.
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Old Jul 01, 2008, 09:08 PM // 21:08   #27
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Quote:
Originally Posted by moriz
words are cheap. words from anet are even cheaper.

they need to show screenshots, gameplay videos... ANYTHING is better than nothing.
- That's right. The problem is that the article really doesn't say anything relevant. Instances/persistent areas, so what? This reminds me of the dawn of first 3D games. Of course the developers were exited that they're creating something new, but the product quality was horrible. 2D sprite graphics were both cleaner and as an established standard, developers of 2D games could focus on the actual gameplay. That being said, those things the article mentions could fail like anything if the focus is wrong.

They sound very ambitions. I hope they don't chew more than they can swallow. One of the tragedies of first GW was that they tried to create too much with too short budget. Whoever plays stuff like challenge missions on daily basis? Or polymock for anything other than unlocking those PvE skills? If feature doesn't overcome certain threshold of interest, it's a waste of developer time. In other words, a financial loss.

This is my opinion: I want to play a game for the sake of gaming. Anything that doesn't tangibly increase enjoyment of game is just bells and whistles. It's important to look with the eyes of a gamer to understand which features are critical (balance), which are very nice to have (observer mode) and which are just poor band-aid solutions (lootscaling).
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Old Jul 02, 2008, 02:48 AM // 02:48   #28
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Originally Posted by Risky Ranger
There is a term for those who think that way, it's called "cutting off your nose to spite your face."
Actually it's just asserting your rights as a consumer. If enough people did it with Anets bad marketing decisions they wouldn't have a company left because no one would be buying their game. But like I said, i'm not strong enough, even though decisions in the past have made me severely lose hope in anet. (Australian currency screwover, and BMP anyone?)
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Old Jul 02, 2008, 03:08 AM // 03:08   #29
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Quote:
Originally Posted by Dorian Orenda
Why are there so many players slamming GW1 anyway. Nothing is perfect.
I love the game, will always play it and plan on playing GW2, which, btw, will probably not be perfect either. Sheesh. Just enjoy the great game we have, in
spite of its imperfections.
I'd say that, for the most part, it's not that we're slamming GW. Most of us probably think GW is a great game, which is probably a reason why we still stick around these forums.

What I slam is ANet's decisions, or lack thereof, on what to do with GW. The biggest problems with those sometimes is that they don't tell us everything about what they want to do with the game anymore, so it's hard to get an idea of where things are headed except to bad places.
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Old Jul 02, 2008, 03:24 AM // 03:24   #30
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One of the reasons for cynicism regarding Guild Wars is that ANet (or at least James) keeps saying the right things, and yet we still have things like Ursan and the Norn reputation grind that goes with it. I don't know if this is because James is being overruled at some level or if they're just getting the balance wrong (and by 'balance' I mean the balance between avoiding grind and giving people something to strive for, although skill balance, especially Ursan compared to nearly everything else, still leaves something to be desired), but there's been enough signs of a disjoint between the rhetoric and what actually comes out for people to be suspicious.

The fact that I'm still here is a sign that I'm still interested, but on the other hand I don't have GW2 on my 'must buy' list the way the extra GW1 material had been.
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Old Jul 02, 2008, 07:48 AM // 07:48   #31
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OP gives easy chicks a bad name.

Pay no attention to what is said, as every developer has grandiose fantasies about their next project. Reality is usually pretty harsh to their "vision" and even worse to those foolish enough to take that vision as their own truth.

Instead, paint Anet with their actions (or inaction) to see the real picture of who they really are and what they are most likely to do or act in the future.

The one thing they have going for them is raw talent. Similar to a 5-star elite chef flipping the best burger some fast food joint customers has ever tasted.
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